Middleware
Knit's networking layer uses the Comm module internally, which allows for middleware to be introduced at both the inbound and outbound level. For example, if a service had a client method called GetMoney(player)
, and the client called that method, your service would then fire that function. If there is any inbound middleware on the server, the inbound middleware would fire before GetMoney
is fired. And the outbound middleware would fire after GetMoney is fired.
Middleware can be used to both transform inbound/outbound arguments, and also decide to drop requests/responses. This is useful for many use-cases, such as automatically serializing/deserializing complex data types over the network, or sanitizing incoming data.
Middleware can be added on both the server and client, and affects functions and signals. Middleware can either be added at the Knit global level, or per service.
Usage
Middleware is added when Knit is started: Knit.Start({Middleware = {Inbound = {...}, Outbound = {...}}})
or on each service. Each "middleware" item in the tables is a function. On the client, this function takes an array table containing all the arguments passed along. On the server, it is nearly the same, except the first argument before the arguments table is the player.
Each function should return a boolean, indicating whether or not to continue to the request/response. If false
, an optional variadic list of items can be returned, which will be returned back to the caller (essentially a short-circuit, but still returning data).
- Client middleware function signature:
(args: {any}) -> (boolean, ...)
- Server middleware function signature:
(player: Player, args: {any}) -> (boolean, ...)
Examples
Logger
Here's an example on the client which logs all inbound data from the server:
local function Logger(args: { any })
print(args)
return true
end
Knit.Start({
Middleware = { Inbound = { Logger } }
})
Here's the same thing, but on the server. As you can see, the only difference is that the player
argument is added to the middleware function:
local function Logger(player: Player, args: { any })
print(player, args)
return true
end
Knit.Start({
Middleware = { Inbound = { Logger } }
})
Manipulation
A more complex example, where any inbound number to the client is multiplied by 2:
local function DoubleNumbers(args)
for i, v in args do
if type(v) == "number" then
args[i] *= 2
end
end
return true
end
Knit.Start({ Middleware = { Inbound = { DoubleNumbers } } })
Per-Service Example
Middleware can also be targeted per-service, which will override the global level middleware for the given service.
-- Server-side:
local MyService = Knit.CreateService {
Name = "MyService",
Client = {},
Middleware = {
Inbound = { Logger },
Outbound = {},
},
}
On the client, things look a little different. Middleware is still per-service, not controller, so the definitions of per-service middleware need to go within Knit.Start()
on the client:
-- Client-side:
Knit.Start({
PerServiceMiddleware = {
-- Mapped by name of the service
MyService = {
Inbound = { Logger },
Outbound = {},
},
},
})
Serialization
Another example, where a simple class is serialized/deserialized on the client before/after remote network communication occurs. A similar setup could be used server-side to complete the loop:
-----------------------------------------------------
-- Setup a simple class:
local MyClass = {}
MyClass.__index = MyClass
MyClass.ClassName = "MyClass"
function MyClass.new()
return setmetatable({
SomeData = "",
}, MyClass)
end
function MyClass:Serialize()
return { _CN = self.ClassName, D = self.SomeData }
end
function MyClass.deserialize(data)
local myClass = MyClass.new()
myClass.SomeData = data
return myClass
end
-----------------------------------------------------
-- Setup middleware for class serialization/deserialization on client:
local function InboundClass(args)
for i, v in args do
if type(v) == "table" and v._CN == "MyClass" then
args[i] = MyClass.deserialize(v)
end
end
return true
end
local function OutboundClass(args)
for i, v in args do
if type(v) == "table" and v.ClassName == "MyClass" then
args[i] = v:Serialize()
end
end
return true
end
Knit.Start({
Middleware = {
Inbound = { InboundClass },
Outbound = { OutboundClass },
},
})